Generate Lakes (off by default) causes there to be random patches of water. By cutting down the trees (disassemble object), the logs can be sold for profit.
#Prison architect layout large free
While it may take slightly more time to setup your prison if you need to clear large patches of trees this really gives you some free money. Generate forests leaves random trees and clumps of trees all over the map. (this is done from the prisoners tab of the report menu by toggling closed/open for the prisoner types) By leaving it off you have control of the type of prisoners coming into the prison and may turn off intake if you have run out of room. The presence of workers, guards or actively monitored CCTV cameras will dispel the fog of war around them.Ĭontinuous intake (off by default) keeps a continuous stream of inmates coming into the prison. Purchasing more land will unlock that edge for building.įog of War makes portions of the map shaded and hides prisoner activity. You cannot build anything on the outermost edge, 1 tile thick, of the map. All new maps will have 5 dirt tiles to the right of the road and the road will be 7 tiles wide. The road extends from the top of the map to the bottom. Therefore, small maps are actually "harder" in the sense that it will take you longer in-game to expand your prison.Īll maps have a road down the right side. Choosing a larger land size can potentially save you large amounts of money that would have been used to purchase increased land if you start with a small prison. The size of the prison changes the starting size of the map but does not change the amount of potential land that can be purchased after the game starts.
![prison architect layout large prison architect layout large](https://i.redd.it/diwp5ired2l41.jpg)
(Depending on the selected options, it can have derelict buildings, water (puddles and lakes), and trees.) A new prison in Prison Architect starts on a mostly empty slab of land.